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johnr
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MOVING FLASHLIGHT

on Thu Dec 07, 2017 5:11 pm
This video tutorial shows you how to make a realistic moving flashlight that you can adapt to use in a shooting game, or any game where you want to click on an object that's caught in the flashlight's beam. I think this is step further than other flashlight tutorial videos on You Tube as many of them seem to just offer punching a hole into a large black rectangle. This method is more realistic as there is residual light around the beam and the background gets darker as the beam moves away from it.

Anyway, here it is. Just uploaded to You Tube.

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rusnakcreative
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Re: MOVING FLASHLIGHT

Yesterday at 6:53 am
Do I smell another challenge coming soon?
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JadeJohnsonGames
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Re: MOVING FLASHLIGHT

Yesterday at 9:32 am
Heh, I've already got this challenge in the bag.  Has any of you guys seen the trailer for my work in ProGress FMV (Full Motion Video) SlideShowGame, "The Tale Of Jade, Expanse Of The Wilderness" yet?  

Boom!  Most realistic flashlight graphics EVER made in PowerPoint!  
Very Happy  

But now I'm wondering: do you think you could recreate MY effect in a simple demonstrative piece of your own?  

For those of you whom missed it, here's the teaser topic page now, so you don't have to go around hunting for it.

http://forum.rusnakcreative.com/t130-the-tale-of-jade-expanse-of-the-wilderness-official-teaser
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johnr
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Re: MOVING FLASHLIGHT

Yesterday at 11:43 am
Tell me if I'm wrong, but this looks like a movie shot in the dark with a camera of some kind with audio (and possibly visual) effects added and an actual flashlight. If the flashlight (or torch as we say over here in UKLand) is not made with PowerPoint but just shown on it, then I'm not sure that it will meet the criteria of any challenge I might set - not that I've set one yet....although......stay tuned! Wink
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JadeJohnsonGames
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Re: MOVING FLASHLIGHT

Yesterday at 12:06 pm
Actually, you did hit the nail on the head.  However, it is NO EASY FEAT getting the video and audio to line up so nicely like that in PowerPoint, especially when you take slide rendering into effect.  Each and every millisecond does count, you know.  

But can you guess how I mastered the timing so nicely?
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rusnakcreative
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Re: MOVING FLASHLIGHT

Yesterday at 12:55 pm
JadeJohnsonGames wrote: can you guess how I mastered the timing so nicely?
You use a clap board like the professionals to sync the audio with the visual?
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johnr
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Re: MOVING FLASHLIGHT

Yesterday at 1:08 pm
At the moment, no, I can't guess.

You've raised a really significant point here though. When something 'works' in a PowerPoint show or game, the audience is usually oblivious to the complexity and subtlety of what they are seeing. They see that X moves from here to there and then Y happens with Z sound effect. They don't see that such an on-screen action involved hours and hours of experimentation, trial-and-error learning, back-to-square-one frustration and plain old dogged determination to get it right.

The fact that I didn't even notice that getting the video and audio to line up was a problem that had to be solved is testament to how this element of the video 'just worked'.
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JadeJohnsonGames
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Re: MOVING FLASHLIGHT

Yesterday at 11:49 pm
True that!  

However, I think that some secrets are better left unrevealed, like how no one else but I discovered a clipable wall in Nintendo's Switch title, "Super Mario®️ Odyssey™️".
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Re: MOVING FLASHLIGHT

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